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Sutha Moliko
Pator Tech School Minmatar Republic
6
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Posted - 2012.04.29 16:35:00 -
[1] - Quote
Nalha Saldana wrote:This says absolutely nothing, compare it on a range graph and you see the effects of using falloff to reach your enemies.
As Nalha is suggesting :
2 Heat Sink vs 2 Gyro + 1 TE (all lvl 5, no drones) 7 Focused Medium Pulse + Scorch (optimal 20km) = 370 DPS 6 425mm AC + Barrage (at 20km) = 240 DPS Their DPS are even at 13km.
A shield Harbi can already fit a full rack of Heavy Pulse Laser II and will do almost 430 DPS at 26km optimal (2 Heat Sink + 1 TE) A Plated Harbi can fit 2 Stasis Webifier to slow down a leeroy Cane while switching to Multifrequency. If your Cane can come to 3-5 km, things are differents.
TL;DR The Harbinger is fine.  |

Sutha Moliko
Pator Tech School Minmatar Republic
6
|
Posted - 2012.04.29 17:09:00 -
[2] - Quote
Lunkwill Khashour wrote:Lasers do the least amount of dps per grid even when taking Amarr powergrind into account. Lasers do the least amount of dps for cap even when taking Amarr cap and cap use into account. (In both cases the comparisons were made with faction short range high dmg ammo)
The most extreme example is the person trying to decide the weapons for his Punisher: (...) In exchange for some cpu, you get a weapon that does more damage, selectable damage type, better range, better tracking, less grid use and no cap use. Agreed However, lasers (with scorch) have the better optimal range. Use their advantage. [Punisher, PvP Nano] Nanofiber Internal Structure II Nanofiber Internal Structure II Heat Sink II Tracking Enhancer II
Limited 1MN MicroWarpdrive I J5 Prototype Warp Disruptor I
Medium Pulse Laser II, Scorch S Medium Pulse Laser II, Scorch S [empty high slot] Medium Pulse Laser II, Scorch S
Small Energy Collision Accelerator I Small Energy Locus Coordinator I Small Semiconductor Memory Cell I
A baby version of the Slicer (only 15km optimal but enough to stay out of an overheated AB+web+Scram frigate.
If CCP nerf the Scorch ammo, it might be the end of the Pulse laser. Until then, I still believe that Pulse are competitive compare to both AC and Blaster.
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Sutha Moliko
Pator Tech School Minmatar Republic
6
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Posted - 2012.05.01 07:58:00 -
[3] - Quote
Unbelievable... Again the "Winmatar"
If one cannot see the difference bewteen weapon systems (extreme optimal + low falloff vs low optimal + extreme falloff). His cause is over. The problem for a pilot using Scorch is : How can I stay at my optimal range ? Trying to compare Pulse vs AC without taking in account T2 ammo is pointess especially with Pulse. Scorch is the key. Same goes with Barrage and bonused fallof ships and/or enhanced by TE.
Since the blaster + null buff, if you think AC still rules at close range. Your cause is really over.
However, long range weapon systems is another story. Wait and see what CCP will do with ship balancing. |
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